Contents
Getting Started
Glossary
Tutorials
Introduction to
quantum-robot
Monodimensional Angular Model
Multidimensional Angular Model (RGB visualization)
Differences between
AngularModel
and
LinearModel
Computation speed benchmark
Getting started with qUnits
Grasping world
Bug world
API documentation
About the project
quantum-robot
Tutorials
View page source
Tutorials
Introduction to
quantum-robot
Concepts
Implementation
Architecture framework
Monodimensional Angular Model
Input definition
Encode the input in the model
Measurement simulation
References
Multidimensional Angular Model (RGB visualization)
Input definition
Encode the input in the model
Measurement simulation
Measurement changes w.r.t. varying input
From an RGB path to the whole input cube
Querying for similarity to a color
Measurement changes w.r.t. varying query (with fixed input)
References
Differences between
AngularModel
and
LinearModel
Models differences
Input Test
Queries Test
\(\tau_{\uparrow}\)
Test
Computation speed benchmark
Local machine details
Test function
AngularModel
LinearModel
Comparison
Getting started with qUnits
Set up a basic qBrain
Real-time processing
Visualize the results
Logging and debugging qUnits
Grasping world
Setup
Reactive gripper
Classical gripper
Quantum gripper
Simulated interaction
Run the example
Fixed headless comparison
Bug world
Setup
Classical bug robot (
ClassicalBug
)
Quantum bug robot (
QuantumBug
)
Inspect the world
Run the example